The Open Road | Critical Role: THE MIGHTY NEIN | Episode 5

The group hits the road, preparing for a long trip to Zidash. But trouble in the small town of Alfield stops the band of adventurers in their tracks…

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30 thoughts on “The Open Road | Critical Role: THE MIGHTY NEIN | Episode 5”

  1. Seeing Travis short himself 10 damage with is Armor of Agathys is so saddening. It's such a common mistake you see with it's use for first timers. I hope they correct its use in the future. For anyone unfamiliar with the spell it reads:

    "A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. You gain 5 temporary hit points for the duration. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage.

    At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, both the temporary hit points and the cold damage increase by 5 for each slot."

    The important part is that it says when a creature hits you with a melee attack it takes 5 cold damage, not damage equal to the temporary hit points lost. So at level 2 and 10 hit points and 10 damage, he got hit twice, so should of returned 20 damage total, 10 for each hit.

    This episode is pretty trigger heavy post-break, but fortunately it's only 20 minutes long and not plot critical so you can skip it and use the summary or transcript instead.


    8:58 to 48:30 – Travis and Sam, chewing gum; Laura, quietly eating doughnut

    BREAK: 2:57:15 to 3:12:00

    3:12:00 to end of episode (3:30:30) – Marisha, Travis, and Laura, eating (some audible crunching); breakdown of times is below if you want to brave it:

    3:12:00 to 3:15:20 – Laura, Marisha, and Travis

    3:16:20 to 3:16:50 – Laura

    3:20:20 to 3:20:40 – Laura (with talking while eating)

    3:21:40 to 3:22:40 – Laura

    3:23:40 to 3:25:00 – Marisha (with a LOUD crunch)

    3:27:10 to 3:27:30 – Laura

    3:28:25 to 3:30:30 – Laura and Marisha

    More timestamps and info about misophonia can be found at criticalmisophonia on the tumbler without an e. Enjoy your days, all!

  3. Repost for Flandos’ sake
    00:50 Laura is shamed
    01:50 Sam’s character naming competition
    07:00 Shadow of War: Laura Bailey DLC
    09:00 Game Starts
    12:55 Imagination donuts
    17:05 Jester still doesn’t get how Frumpkin works
    25:40 Fjord the Kid
    31:00 “Shove it all in, everybody!” Liam O’brien
    32:55Jester is delightful
    34:15 Californians think this is coldc
    45:15 Buffalo tipping
    48:40 Travis is alone
    56:40 Bold Move
    57:30 Kind of a salty, musky taste
    1:05:35 The shape of water
    1:32:10 Initiative
    1:53:45 Hyperventilating
    1:56:10 Hashtag relatable
    1:58:35 Sam pokes the bear
    2:38:55 What happens to a frog struck by laughter?
    2:53:40 Future boss potential
    2:57:17 Break starts (Marisha commercial 1)
    3:01:34 Marisha commercial 2
    3:12:03 Break Ends
    3:13:55 Always loot the bodies
    3:21:30 Also, loot the town
    3:29:40 Thanks, Marisha

  4. In Fjord's dream I knew when he spit up water it was ocean water somehow. I have thought earlier when stuff grew on his sword was "like" barnacles and water dripping from it, that the entity he gets his Sorcerer powers from is a Kraken. The whole sailor thing encompassing this is very unique and amazing to me.
    Just a guess…..

  5. I'm literally getting hungry and start thinking it's been awhile since I made Matzo Ball soup and at the same moment Liam says Matzo Ball. I got to make some now.

  6. First time binging this. Imagine if they had a camera rig that could spin around a loop (with it's normal moving and zooming function) to get a birds eye perspective of the game!

  7. You don't need to use your action to maintain a concentration spell in D&D… it's not Pathfinder. In Pathfinder 2e, you get three actions per turn and, if you cast a concentration spell, one of those actions is maintaining the spell unless you have a class feat that makes it a free action.

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